![]() Re-enable the mod, then try and remove them You could simply live with it if their presence is otherwise benign. It sounds like they are in some sort of half-way state following the removal of the mod. ![]() The way I see it you have 4 options here: 1. On PC it might be possible with the developer console to clean up a bit, remove 'stuck' entities (actors) like the children here and force them to move or remove them entirely, but on the PS4 edition it's next to impossible. ![]() Mods don't exist entirely separately from the base game, such that it's nearly impossible to predict what will happen if you remove them. ![]()
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